Hi, I’m Musaib Memon, an aspiring Gameplay Programmer with hands-on Unreal Engine 5, Blueprints, C++, Unity, and Blender experience. I completed a six-month Unreal Engine Developer internship focused on RPG engine work, and I enjoy building interactive mechanics, AI behavior, player interaction systems, and polished gameplay feedback.
About
I am an aspiring Gameplay Programmer and Computer Science student passionate about creating immersive gameplay experiences, interactive worlds, and engaging digital systems. My primary focus is Unreal Engine 5, where I build gameplay mechanics, AI systems, player interactions, UI feedback, and real-time environments using Blueprints and C++. I completed a six-month internship at Akiyam Silution as an Unreal Engine Developer, working on RPG engine development and real project tasks. My portfolio includes combat gameplay, AI behavior, multiplayer game mechanics, interaction systems, Unity prototypes, and 3D asset work in Blender. I enjoy turning ideas into playable experiences by combining technical problem-solving with creativity, and I am focused on growing toward Gameplay Programmer roles in the game industry.
Skills
Unreal Engine
Game Development
Blueprints
Gameplay logic and prototyping
Unity
Game Development
C++
Programming
C#
Scripting
Blender
Modeling, shading, lighting, animation
Git & GitHub
Version control
Contact
Open to Gameplay Programmer roles, Unreal Engine internships, freelance projects, and collaborations in game development.
E-mail: musaibmemon16@gmail.com
Ph: +91 96871 71228